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- >Well, at 22:33 03.03.96 -0800, jeric@accessone.com wrote:
- >> I suggest purchasing BML, compiling it yourself, and I'm sure you'll be
- >>able to tweek it to add functionality! Support your local plugin-script
- >>language author! >8^) <---note
- >
- >Well, I am not a developer, I don`t have any experience in writing scripts,
- >programs - whatever.
- >I am an artist, having a hard time to find the energy and time to learn
- >things like this...
-
- 3d artists still have to learn some programming tools: there's bound to
- be an analogy.....ok, paint artists still stretch their own canvases, even
- though they >could< buy them pre-made. Why? Because sometimes they want a very
- odd size, or non-rectangular, etc.
-
- Similarly, to be a well-rounded 3d artist, easy macro-writing skills
- should be mastered. Someday the 3d artist will need to do some very silly thing
- that nobody else ever needed to do, and even s/he will never need to do again.
- Having macro-writing skills, especially with a straight-forward package such as
- BML, is important to avoid massive drudgery.
-
- Hundreds of animators learned this w/AREXX: now it's a replay with BML
- in the starring role. Give it a shot: Bob Hood is right here online to help
- you.
-
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